I'm not talking about some bright spots more visible in the night, i am talking about REAL light in front of the AI car like in real life.
More than that i added:
-side trailer lights and difused light (no more black in the mirrors)
-light in front of AI cars for 100m
-brighter stop, blinker, brake and semaphore lights in night time, normal in day time
-real object reflection of that light -better reverse light and more...
Tested with 1.30 Italy DLC + PROMODS 2.25 + RusMap 1.7.5, works probably with all versions any map and any car pack (like Jazzycat or TDU), any trailer pack.
Mod must be above any map and any car/trailer pack to have effect.
Change log for 1.4
-fixed blue highbeam and the angle of light
(altering AI files seems to have an impact in truck standard lights)
-fixed some street lights (pure white colour gives to much brightness)
-added an yellow and orange colour on some street lamps.
Change Log for 1.3 FINAL VERSION - not anymore
-reduced reverse light power
-reduced light strenght for blinkers, position and brake lights
-angle reajustement, power and direction of headlights, a step closer to reality.
FINAL VERSION, but feedback and sugestions are accepted.
Arayas AI Superlights 1.4 [1.30.xx]
Anyway the vanilla trucks have a tint of blue in their xenon or led high beam. If you dont like that use this mod:
Arayas AI Superlights 1.4 [1.30.xx] NO BLUE XENON