Sunday, January 21, 2018

Europe Extended Map 1.1

This is Europe Extended Map 1.1. for 1.30 all DLC.

 If you are not aware about this map, a short presentation from first version:
Arayas Europe Extended Map
 
 This is a branch from Mario Map, Europe version of the map, with an extension in North Africa and Middle East. This was cleaned and transform to a normal version of Europe and

surroundings.
Includes places like Russia, Turkey, Balkan Peninsula, Egypt, Island and so on.
You dont need 7 maps and 14 road connection files to have a decent game. One it's enough.
And it has oversized and heavy cargo too.

LOG:
All cities are connected for transport by road, except the ones who need a normal and natural ferry connection. 

All abusive ferry and airport connections are removed.(a big problem in Mario)
The american maps or other exotic maps are NOT in this package.(another problem in Mario)
I added new road texture, new normal economy, and part of my work,
like Soft Superlights, Normal Virtual Mirrors, Police ON, Loading Screens (normal) and few tweaks i use on my game.

Future developement of this map will be provided.


This map it's huge and it's not compatible with any other map. If you want map details about coverage, see the video 

The original files are credited to Mario Map makers
(and probably TSM and Promods teams or any other original creators).

Now, about Europe Extended Romanian Edition.

The romanian territory was empty and that was a problem not only for romanian players, but for transit also, having to go around many kilometers for a delivery.
It was like this


This is Romania Expansion with 12 romanian cities, most of them a premiere for ETS2. The ones with (r) are rebuilded from existing cities in the map, not an easy thing though. The rest are builded by me from zero.
We have Arad, Timisoara, Dr. Tr. Severin, Craiova, Targu-Jiu, Rm. Valcea, Bucuresti (r), Constanta, Oradea (r), Cluj(r), Bacau(r) and Focsani(r), all eligible for game starting city.

There are 3 road connections with Hungary, 2 with Ukraine, one with Moldavia, 3 with Bulgaria,
2 with Serbia and a ferry connection from Constanta to Odessa. 12 ways to connect to the rest of the map. This will connect Balkan Peninsula to Europe in a natural way.
The map it's not 100% corect speaking from geography point of view, because the original map was already over some romanian territories, but it's close.


INSTALLATION
1. For version 1 users:
Download just the update package from HERE (227 mb)
Unzip the archive and you will have 2 SCS files. 
Copy them in MOD folder to overwrite the old ones. 
DELETE MOZOROV map file, it's now included in main map.
 If you are using version 1.0, finish your delivery, save, load the update and go on with your profile.

Thats all.

2.For new users:
Download the map:

Warning! It's a multizip file, you need all 4 files to start unpacking! 
Unpack and you will have 8 SCS files. Move them to MOD folder.
Open the game, make a new profile and in MOD MANAGER click them in order, from 1 to 8.
You will have the folowing order in mod manager:
8
7
6
5
4
3
2
1
This is the way to do it.
That's it. Let the game cache the map at first start (about 1/2 hour) and after that in 2 minutes it's on.
Have fun.
This is a short video presentation of new territories:

This is my test delivery from Dr.Tr.Severin to Rm.Valcea, after that some prefabs have been replaced:


And some photos:


















14 comments:

  1. SUNT COMPATIBILE PACHETELE JAZZYCAT CU ACEASTA HARTA?

    ReplyDelete
  2. Merg pe orice harta. Ca sa fi sigur da-le prioritate mai mare decat harta in sine.

    ReplyDelete
  3. Do you plan to add more cities in Estonia, Lithuania and Latvia?

    ReplyDelete
  4. I'm gonna add more cities but probably i will extend Romania first.

    ReplyDelete
  5. SALUT E FRUMOASA HARTA DAR LIPSESTE REALISMUL DE EXEMPLU INTRARE IN ORASE (CRAIOVA etc...) NU E REALIST NORMAL E UN MIC PANOU UNDE SCRIE 50 LA ORA SI ORASUL, Apoi AUTOSTRAZILE NU SUNT CA IN REALITATE PE A2 CONSTANTA -BUCURESTI AUTOSTRADA E VERDE CU PANOURI ADEVARATE ASTA E PROBLEMA E LA FEL CA PROMODS NU E REALIST POTI SA TE UITI SAU SA FACI HARTA EXACTA CA AL LUI ANDU EL A FACUT-O 100% REALISTA SI E MAI FRUMOS
    SA JOCI PE O HARTA REALISTA CU PANOURILE ADEVARATE ROMANESTI CU NUMELE DRUMURILOR SI ETC.... DECAT PE O HARTA NEREALISTA DE EXEPLU POLONEZI FRANCEZI AU HARTI REALISTE 100% SPER CA AI TINUT CONT DE CE TI-AM SPUS CA NU SERVESTE LA NIMIC SA FACI O HARTA NEREALISTA

    ReplyDelete
    Replies
    1. Mda, incearca tu sa o faci reala cand 1000 m trebuie redusi la 52m.
      A doua chestie, lucrezi cu prefaburile din joc si te descurci cu ce ai la indemana. Daca tu crezi ca o sa stau in Zmodeler 7 ore sa creez un panou ca sa iti placa tie, ai batut la usa gresita.
      Daca imi spuneai de vreun bug, ceva, te ascultam, da cand vii cu opinii de critic de arta pe munca altuia...
      Din cate stiu harta lui Andu e la scara 1:1, deci are spatiu sa faca tot exact ca in realitate. Eu nu si nici nu o sa-mi pierd timpul pe o harta utila doar in Romania.

      Delete
  6. Din pacate dupa ce pun mod-urile in ordine si pornesc cariera de pe profilul nou imi iese din joc : euro truck simulator 2 - steam has stoppes working. Ai vreo idee de ce ?

    ReplyDelete
    Replies
    1. Copiaza te rog ultimele 20-30 de randuri din game.log.txt aflat in documente/Eurotruck Simulator 2 si pune-le aici ca sa vad despre ce e vorba.

      Delete
    2. 00:02:33.466 : [zipfs] Arayas Addon for Mario Map.scs: Mounted, 571 entries [0xbc0e3b83]
      00:02:33.466 : [mod_package_manager] Mod "MM Arayas Addon" has been mount. (package_name: Arayas Addon for Mario Map, version: 1.0, source: User mods)
      00:02:34.098 : [zipfs] ETS_2_Map_Basic_v12.6.scs: Mounted, 6159 entries [0x78247f2e]
      00:02:34.098 : [mod_package_manager] Mod "07-map Basic v12.6" has been mount. (package_name: ETS_2_Map_Basic_v12.6, version: 1.0, source: User mods)
      00:02:34.635 : [zipfs] ETS_2_Base_prefab&more_part2.scs: Mounted, 19451 entries [0xec294b5d]
      00:02:34.635 : [mod_package_manager] Mod "06-prefab&more2" has been mount. (package_name: ETS_2_Base_prefab&more_part2, version: 1.0, source: User mods)
      00:02:35.375 : [zipfs] ETS_2_Base_prefab&more_part1.scs: Mounted, 50553 entries [0xb8bda77b]
      00:02:35.375 : [mod_package_manager] Mod "05-prefab&more1" has been mount. (package_name: ETS_2_Base_prefab&more_part1, version: 1.0, source: User mods)
      00:02:36.014 : [zipfs] ETS_2_Base_model_part3.scs: Mounted, 33845 entries [0x825fe111]
      00:02:36.014 : [mod_package_manager] Mod "04-model3" has been mount. (package_name: ETS_2_Base_model_part3, version: 1.0, source: User mods)
      00:02:36.258 : [zipfs] ETS_2_Base_model_part2.scs: Mounted, 16492 entries [0xdbbcd100]
      00:02:36.258 : [mod_package_manager] Mod "03-model2" has been mount. (package_name: ETS_2_Base_model_part2, version: 1.0, source: User mods)
      00:02:36.505 : [zipfs] ETS_2_Base_model_part1.scs: Mounted, 16438 entries [0x7317ac1e]
      00:02:36.505 : [mod_package_manager] Mod "02-model1" has been mount. (package_name: ETS_2_Base_model_part1, version: 1.0, source: User mods)
      00:02:37.015 : [zipfs] ETS_2_Base_def&mat.scs: Mounted, 29698 entries [0x372c1d12]
      00:02:37.015 : [mod_package_manager] Mod "01-def&mats" has been mount. (package_name: ETS_2_Base_def&mat, version: 1.0, source: User mods)
      00:02:46.703 : [zipfs] Arayas Addon for Mario Map.scs: Unmounted
      00:02:46.704 : [zipfs] ETS_2_Base_def&mat.scs: Unmounted
      00:02:46.711 : [zipfs] ETS_2_Base_model_part1.scs: Unmounted
      00:02:46.715 : [zipfs] ETS_2_Base_model_part2.scs: Unmounted
      00:02:46.719 : [zipfs] ETS_2_Base_model_part3.scs: Unmounted
      00:02:46.730 : [zipfs] ETS_2_Base_prefab&more_part1.scs: Unmounted
      00:02:46.736 : [zipfs] ETS_2_Base_prefab&more_part2.scs: Unmounted
      00:02:46.740 : [zipfs] ETS_2_Map_Basic_v12.6.scs: Unmounted
      00:02:47.175 : [zipfs] Arayas Addon for Mario Map.scs: Mounted, 571 entries [0xa66511f0]
      00:02:47.175 : [mod_package_manager] Mod "MM Arayas Addon" has been mount. (package_name: Arayas Addon for Mario Map, version: 1.0, source: User mods)
      00:02:47.223 : [zipfs] ETS_2_Base_def&mat.scs: Mounted, 29698 entries [0x674b1a5e]
      00:02:47.223 : [mod_package_manager] Mod "01-def&mats" has been mount. (package_name: ETS_2_Base_def&mat, version: 1.0, source: User mods)
      00:02:47.240 : [zipfs] ETS_2_Base_model_part1.scs: Mounted, 16438 entries [0xd8c6edbc]
      00:02:47.240 : [mod_package_manager] Mod "02-model1" has been mount. (package_name: ETS_2_Base_model_part1, version: 1.0, source: User mods)
      00:02:47.257 : [zipfs] ETS_2_Base_model_part2.scs: Mounted, 16492 entries [0xab678d22]
      00:02:47.257 : [mod_package_manager] Mod "03-model2" has been mount. (package_name: ETS_2_Base_model_part2, version: 1.0, source: User mods)

      Delete
    3. [zipfs] ETS_2_Base_model_part3.scs: Mounted, 33845 entries [0xaf70b98]
      00:02:47.292 : [mod_package_manager] Mod "04-model3" has been mount. (package_name: ETS_2_Base_model_part3, version: 1.0, source: User mods)
      00:02:47.340 : [zipfs] ETS_2_Base_prefab&more_part1.scs: Mounted, 50553 entries [0xbd1fb614]
      00:02:47.340 : [mod_package_manager] Mod "05-prefab&more1" has been mount. (package_name: ETS_2_Base_prefab&more_part1, version: 1.0, source: User mods)
      00:02:47.359 : [zipfs] ETS_2_Base_prefab&more_part2.scs: Mounted, 19451 entries [0x9b334020]
      00:02:47.359 : [mod_package_manager] Mod "06-prefab&more2" has been mount. (package_name: ETS_2_Base_prefab&more_part2, version: 1.0, source: User mods)
      00:02:47.364 : [zipfs] ETS_2_Map_Basic_v12.6.scs: Mounted, 6159 entries [0x1005fff2]
      00:02:47.364 : [mod_package_manager] Mod "07-map Basic v12.6" has been mount. (package_name: ETS_2_Map_Basic_v12.6, version: 1.0, source: User mods)
      00:03:47.459 : [zipfs] Arayas Addon for Mario Map.scs: Unmounted
      00:03:47.460 : [zipfs] ETS_2_Map_Basic_v12.6.scs: Unmounted
      00:03:47.460 : [zipfs] ETS_2_Base_prefab&more_part2.scs: Unmounted
      00:03:47.460 : [zipfs] ETS_2_Base_prefab&more_part1.scs: Unmounted
      00:03:47.460 : [zipfs] ETS_2_Base_model_part3.scs: Unmounted
      00:03:47.460 : [zipfs] ETS_2_Base_model_part2.scs: Unmounted
      00:03:47.460 : [zipfs] ETS_2_Base_model_part1.scs: Unmounted
      00:03:47.460 : [zipfs] ETS_2_Base_def&mat.scs: Unmounted

      Delete
  7. Nu e nimic eronat in logul tau. Singurul motiv pentru care jocul ti se inchide ar putea fii faptul ca nu ai versiunea care trebuie sau nu ai toate DLC-urile. Daca harta iti dadea eroare de lucru se vedea la finalul logului.

    ReplyDelete
  8. Just to report an issue of an invisible barrier. It is located at the junction on the road from Szeged to Debrecen at the turn off towards Oradea. It is not possible to complete the turn from the junction and continue on to Oradea.

    ReplyDelete
  9. I know about this wall. When i will work again on this map will be removed

    ReplyDelete
  10. please help. It does not work with saved games

    ReplyDelete